Teachers’ Perception of Advantages and Disadvantages of Kahoot!

Abouzar Rajabpour


Many instructors around the world have been using different Game-based Student Response Systems due to the rise in the variety and availability of digital educational and commercial games. Kahoot, one of the most popular among these systems, provides a game experience by combining theory of intrinsic motivation and game-flow with the help of audio/visual aids. In spite of the numerous attempts to evaluate this game-based tool according, limited research has focused on teachers’ perceptions of the potential strengths and weaknesses of Kahoot, specifically in GCC countries.  Employing focus group interviews, this study attempts to shed some light on the potential advantages and disadvantages of Kahoot by gathering the views of teachers who work at the Center for Preparatory Studies at a university in Oman. Results indicate that although teachers believe that Kahoot is qualified with several positive features, it still suffers from several disadvantages in which it can definitely improve.

Full Text:


DOI: https://doi.org/10.5430/elr.v10n4p49


  • There are currently no refbacks.

Copyright (c) 2021 Abouzar Rajabpour

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.

English Linguistics Research
ISSN 1927-6028 (Print)   ISSN 1927-6036 (Online)

Copyright © Sciedu Press

To make sure that you can receive messages from us, please add the 'Sciedupress.com' domain to your e-mail 'safe list'. If you do not receive e-mail in your 'inbox', check your 'bulk mail' or 'junk mail' folders.

If you have any questions, please contact elr@sciedupress.com.